This one was for a project that was later rejected.
I liked how the animation turned out tho, so here it is.
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Here below, few steps of the process: from the first sketch in Photoshop to the vector shapes in illustrator, then choosing the color palette and finally the animation in After Effects. 
I used (as usual) DUIK BASSEL by the amazing guys at Rainboxlab.
TO BE / NOT TO BE
Published:

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TO BE / NOT TO BE

Animation of an original character I drew for a project that never came to life.

Published: