FML 
by Curtis Jackson
My project is a simple 2D game with a few hard jumps
My design goal was to make and easy game that has very few hard moments in the game so the player can feel accomplished when completing those hard jumps.
 Critiques: 
Limit movement more
Introduce more ways to move
Don't spawn player in the air
Don't make the fireballs spawn to much
Shift platform on third level so it is a little easier


FML
Published:

FML

Published:

Creative Fields