GameJam 2D Runner
A two player 2D platform runner where you take power-up pills to alter speed, gravity and jumpheight to get an advantage over your opponent. Not all pills are good however, and being greedy can have serious side effects! The game ends when one player gets ahead enough for the second player to disappear from the game view. 

Created during a 48 hour gamejam along with four other group members. Made with Unity3D, written in C#. My main contribution to the production of this game was the codebase of spawning the power-up pills, checkpoints, scene manager and the camera.
GameJam 2D Runner
Published:

GameJam 2D Runner

GameJam 2D runner

Published: