The objective of this character design project was to design an anthropomorphic animal character with a profession or societal role, giving them telling clothes accessories, body language, and facial expression.
First we did gestural, color, and structure studies of two different animals we chose. I chose the gerenuk and sifaka.
We then narrowed down our choices to one animal, doing exaggerated studies of heads and bodies.
anthropomorphic character sketches
3 figure turnaround
action pose
3 head turnaround