First render, no lighting, just reflectors and FG
Too 'bleached in areas' needing better definition in some areas...
Render Time 2 hours 12 mins - HiQ @HD1080
Single Pass Render - not multi-pass / composite yet... ;-)
Too 'bleached in areas' needing better definition in some areas...
Render Time 2 hours 12 mins - HiQ @HD1080
Single Pass Render - not multi-pass / composite yet... ;-)
With Occlusion pass added... room included in that pass, so will remove, as too dark...
Composited render... tyres need some work, not satisfied with headlight glass area, may need to be re-modelled.
Some tonal changes to background and better shadow layer integration...
Below : Tyres improved by adding some 'side wall' graphics (eg logos, tyre size etc)
Headlights need some attention next as the model lacks some of the key details in that area...
Improved 'surface curvature' of body, which has improved the 'reflections'
Ultimately, will need to improve both the quality of my 'studio' lights / reflected elements, and look for better placement - looks a tad messy over wing...
Headlights need some attention next as the model lacks some of the key details in that area...
Improved 'surface curvature' of body, which has improved the 'reflections'
Ultimately, will need to improve both the quality of my 'studio' lights / reflected elements, and look for better placement - looks a tad messy over wing...