Grunk’s Lair is a mini-adventure that you can use in your existing fantasy adventure. The encounter location comes complete with maps, tokens, and Fantasy Grounds configured Game Master Story Notes.

In a cave on the banks of a forest stream, dwells a constantly grumpy old Ogre called Grunk. This old Ogre spends his days fishing or arguing with himself over the mundane – be they real or imagined – trivial things that trouble the muddled minds of Ogres.

Occasionally Grunk ventures out from his hovel in search of something to add a little spice to his cooking pot. Which he usually finds in the form of an unfortunate farmer’s cow, or the farmer himself.

Some years ago Grunk re-purposed a collapsed river side cave, by clearing out the rubble and building up the cave walls with stolen stone blocks that Grunk scavenged from a nearby ruined temple. After weaving a roof of thatched branches over the structure Grunk covered his new lair with the dirt that had once filled the cave when it originally collapsed. The passage of years has further concealed the underground structure as wild grass spread across the dirt roof, leaving only the exposed cave mouth as evidence of it’s presence in the landscape.
Fantasy Grounds Module
This mini-adventure site can be obtained as a Fantasy Grounds Module via the Fantasy Grounds store. Doing so will install the Adventure Module as an intergrated part of your Fantasy Grounds program. To use the module, all you need to do is “load” it during your role-playing session.

Requirements: A Fantasy Grounds full or ultimate license, or an active subscription and the included Dungeons & Dragons 3.5e Ruleset.
Visit the Studio WyldFurr web site for more information and purchasing options for Grunk's Lair.
Grunk's Lair
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Grunk's Lair

Grunk’s Lair is a mini-adventure that you can use in your existing fantasy adventure. The encounter location comes complete with maps, tokens, an Read More

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