A project where I was required to create and animate a low-poly pair of hands for a first-person game. Here it is what it came out...
And this is the history of how it's been done:
And the texturing process:
And some animation stances:
And a compilation of all animation sequences:
Hands of Doom
Published:

Hands of Doom

A few animations that I was required to create, along with a pair of hands for a first person game.

Published: