Magic, The Gathering: Commander Data Visualization

  • This Data Visualization project became quite the embarking for myself as I took it far in aspect of product design. The Decks were made into a seamless strategic graph of how they play during beginning to late gameplay and also are equiped as a play mat so you are not far from your personal code. Design with beginning to medium Magic: the Gathering players in mind it is meant to inform users on higher level aspects of the game's system and theory. 
  • They can be placed across from each other to equal the playing field and be used at events with not experienced players for quick runs of the turns. Thus this experience needed to inhabit the game as well as its sense of learning called for extensive accuracy in type and its data storytelling.