UpsideDown is a virtual experience developed for Oculus Rift VR born from me and my mates Elisabetta and Flavia. We did it for our graduation at Media Design school in a thesis which talked about perceptual alterations in virtual reality. We decided to study how the perception work, building a virtual place in which all the senses were upset. Basically, with a mathematical enigma, the player has to find the value of the X, known that 10=5 and 8=4. After that he has to compose the solution with the letters in the room and if he is right a key will appear. With this item he can open just one of the two doors in the room! One goes to the end of the game and One makes the esperience restart!
So he has to choose the right one to finish the experience.
So he has to choose the right one to finish the experience.