2D Rigging | Moho Program
I am excited to share that I have just finished my very first character rigging project in Moho!  This achievement represents a major milestone in my path as a 2D Animator, and I am incredibly proud of the outcome.
Bones :
This process involves setting up bones and joints, assigning them to specific parts of your character.
Face Expression Bones
360 Turn 
Rigging Boy
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Rigging Boy

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