Digital Analog
Today I received an Assignment, which requires me to use a 3D model to intersperse some polygons together and unfold them into a two-dimensional plane and use paper to restore them. I followed the teacher's teaching video and used a software called Rhino to conduct modeling for the first time in my life. It’s quite exciting. The following is a screenshot of my first iteration when I tried the software and completed it.
Soon after completing the modeling, I conducted my first iteration. As shown in the picture, I used two A3 papers to print out all the parts I needed.
But soon, I faced the first problem during the assembly process. The spacing of the gears around the parts used to assemble the circle was too large, which caused the paper to be unable to bend well and form a circle, and the final product could not be seen. This problem arises. So I'm going to change the spacing of the gears on my second try to better connect the parts. And the final first iteration photo is shown.
In the second iteration, I improved the spacing of the gears so that the round parts assemble much better with the other parts. But I have to say that it is still too difficult to make this combination of cylinder and cone with soft paper. Maybe I should have chosen a combination of two cubes from the beginning. You can see that the overall look and feel is still very bad. The gluing tools I used in the first two iterations were glue sticks. So for my third try I wanted to enlarge the printed model a bit to see if the assembly would look better.
Unfortunately, although I wanted to make it larger more, I couldn't make large too much because the leftmost figure would exceed the scope of the A3 paper if I continued to make it larger. The overall change was not much different from the second time, but I still learned some sticking techniques and methods for assembling parts together that are unique to this model. It was also at this time that I discovered that double-sided tape would be better to use. No matter what, I decided to enter my final!
The following is my final model. The steps are basically the same as in the third attempt. In summary, in this Digital Analog, I learned the basic skills of 3D models and how to expand them into 2D and print and assemble them. The hardest part was indeed gluing them together, which was a disaster. But no matter what, it was still a fun exercise.
Final Model:
Digital Analog
Published:

Digital Analog

Published: