Michał Parzy's profile

Rooms of Realities - game assets

Some of the models I've worked on for Rooms of Realities game. Many thanks to the whole team and special regards for graphics department: Joanna Vetulani, Dawid Kemnic and Ewa Ruszyńska for cooperation, helpfulness and insight in this project. All rights for this project belong to Gamedust SA, Bluekey Sp. z o.o.  and other rightful owners
Below: quick shot of wireframe and screens from seperate levels
Asylum
For Asylum levels I did assets such as window, bottles, bed, hanger, pots, glass cabinet, stairs, candle, big skull and soap among others. Colliders were readjusted for mine and others assets in this scene
Lobby
For Lobby I made TV, computer, keyboard, mouse, chairs, sofas, ceiling cables, projector and tweaks for other models in this cene. Colliders were readjusted by me for this scene. scene, also I made grabposes for the some objects
Nautilus
Here I worked on pipe systems for the puzzle game, control panel, top floor system, cabinets, breakable glass and some other stuff (including, once again, colliders and grabposes)
Pyramid
Here I made props (such as dinner plates, vases, fans, knife, fork, tuna can, toilet paper, cloth package, carpets, battering ram and other stuff). l also did cables, lamps and tweaks for other stuff, including colliders and grabposes
Victory Rooms
View of one of the Victory rooms with diving suit (made in cooperation with Joanna Vetulani) and captain's chair. Setup of this scene and colliders were also part of my work
Rooms of Realities - game assets
Published:

Owner

Rooms of Realities - game assets

Published: