Flappy Maze

This work was developed within the scope of the Virtual, Augmented, and Mixed Reality discipline, focusing on a 3D maze called "Flappy Maze." This maze enables three-dimensional navigation, following criteria of movement in terms of plane and altitude.
By embracing the proposal of this project, challenges were faced and successfully overcome.
The main objective of this work is the capture of objects, aiming to provide the user with the ability to decipher the maze. To achieve this goal, two mazes are made available to the user, in which they must obtain key objects to progress in the puzzle. The search for hammers is necessary to clear passages and allow advancement in the game. Additionally, to move on to the next stage, it is crucial to find keys that unlock the final door of the respective phase. All these elements are meticulously accounted for in the upper-left corner of the interface, giving the user a clear perception of their progress in the game.
This project was developed within the scope of the "Virtual, Augmented, and Mixed Reality" class for the "Computer Graphics and Multimedia Engineering" course at IPVC in 2022.

Year: 2021 // 2022
Design: Nelson Dias

3D Maze
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3D Maze

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