PIRATE SHIP
SCENE OVERVIEW
Project developed for the second module of Revolution School of Digital Arts' Blender course. The briefing involved creating an entire pirate-themed scene in Blender using only poly-by-poly technique, procedural textures and rendering on Cycles.
Scene Development Process
LIGHTS, CONCEPT, BLOCKING AND REFERENCES
Scene created with Blender and rendered using Cycles. All textures are procedural.
Lights
Blocking
References