This is a Warcraft style character that I made in Maya during last semester. The textures were done in Mudbox the touched up in Photoshop. Total time breakdown is around 20 hours for modeling, 27 hours texturing, 2 hours UV mapping, for a total of about 49 hours.
The Paladin
Published:

The Paladin

This is a Warcraft style character that I made in Maya during college. The textures were done in Mudbox the touched up in Photoshop. Total time b Read More

Published: