![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/44bc3917026177.562b49f094d39.jpg)
Concept to model for fisherman character. Fisherman was to be recued from a boat on a river during a storm.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/61a14517026177.562b4a9bbe60c.jpg)
Turnaround for pilot who would rescue the fisherman.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/daa68a17026177.562b49589d4f7.jpg)
Skin and texture for fisherman model.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/7a4af817026177.562b4a6d4e103.jpg)
Skin and texture for Canadian rescue helicopter.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/db279717026177.562b495b156db.jpg)
Skin and texture for helicopter pilot.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/e7a62d17026177.562b4a0b203fd.jpg)
Shot of the helicopter landing pad/base I designed, modeled and textured.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/316be117026177.562b495b3eda8.jpg)
Shot of the Helicopter coming into rescue the distressed fisherman. All scene assests were designed, modeled and textured by myself.
![3D model Texture Art Level Design unity Oculus Rift](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/4563d117026177.562b4a6dc20eb.jpg)
Shot of the road leading to and from the rescue base. All assests designed, modeled and textured by me.