Roller Disco Game
The Roller Disco Game was my final project for my postgraduate, It was group project, my role in this project was Lead Programmer and Scrum Master
Softwares
Game Engine: Unreal Engine 4.27
The final piece of this project is a Video Game where the player uses a Motion Capture Device (Kinect V2).
During the game, the player needs to move his/her hands to hit targets and perform choreography, and as they mark to score the character performs different animations and the player can even get combo multipliers for their score.
First demo
Beta Version
Credits:
Code: Myself and Marcos Ventura. 
Game design and sound design: Marcos Ventura. 
Character and Environment: Coleman Costelo and Damian Daly.
Roller Disco Game
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Roller Disco Game

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