Sim in Houdini, render with redshift.
Some of the fractures like the main walls are fractured by custom hda which I prefer to use. I think it can get better results and more faster than default fracture tools.
I just ignored the debris simulation and the bounce is not so nature, may be it need more test to get better result.
Some of the fractures like the main walls are fractured by custom hda which I prefer to use. I think it can get better results and more faster than default fracture tools.
I just ignored the debris simulation and the bounce is not so nature, may be it need more test to get better result.
Download Project File:
https://javencg.gumroad.com/l/destruction
or
https://www.javen.cn/houdini-building-destruction.html
https://javencg.gumroad.com/l/destruction
or
https://www.javen.cn/houdini-building-destruction.html