Game : Wizards of RBG
 
Project: Global Game Jam 2014 - Montreal (Jury's choice)
Theme: We don't see things as they are, we see them as we are.
Team: 3 programmers, 1 artist
Game Engine: Unity 3D
Platform: Windows
 
Features Developed:
Wizards, Enemies, GameManager, Sprites animation
 
Key Learning:
Unity 4.3 2D features
English only work environment
Unknown teammates
 
 
Wizards of RBG
Published:

Wizards of RBG

Global Game Jam 2014. Game done in 48h.

Published:

Creative Fields