Digital Game Design
This is a graded college project assigned to us by our teacher and the project is categorized by Phase 1, 2 & 3 respectively and with Rules & Guidelines.
Phase 1 Includes Game Menu / Start-up Page
Phase 2 Game Levels (3 levels)
Phase 3 Game Character


                    "The Black Bird"

As our Teacher gave us the rights to choose the way we want to design, I tried to design the levels in a moderate way so that the person can get some interest in upcoming levels without any tough levels making it impossible or close the game by getting bored.. The game is designed in a way that any age group can play and also continues to play further with lots of twists & turns
The minimum levels required are 3 and all 3 levels are designed well and playable.

Rules of the Game:-
- Player should pass the level without touching the top area
- Player should collect the stars for passing the level with maximum score
- The player has only 3 chances if not passed then the player must start from the       beginning or use stars to continue the game

How to play:-
Touch the screen to make the bird move
(Note that the player should apply required amount of pressure to maintain a proper speed without touching the top area)

The following will show the the exact visuals of my game design idea.
- Phase 1 Game Menu / Start-up Page
- Phase 2 Game Levels (Level No.1)
- Phase 2 Game Levels (Level No.2)
- Phase 2 Game Levels (Level No.3)
                                                                  THE END
Game Design
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Game Design

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