jad fenergi's profile

Archtitecture Game Asset -PBR

ARCHITECTURE MODEL- GAME READY -PBR
This architecture pbr model was made for training purposes
Our aim was to set our pipeline in creating the high-poly model in zbrush
then decimating it, unwrap it and finally texturing it in substance painter
The WIRE-FRAME
The Texture set
ZBRUSH High-Poly Model
Archtitecture Game Asset -PBR
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Project Made For

Archtitecture Game Asset -PBR

architecture mid poly game asset creation with PBR textures. The project pipeline started with high poly model creation in Zbrush, then low poly Read More

Published: