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Star Wars: Squadrons - Nebula Backgrounds

Star Wars: Squadrons - Nebula Backgrounds

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Working with EA Motive on the flight sim Star Wars: Squadrons was a dream come true! Led by the amazing Guillaume Goudreault (Senior Lighting Artist) and Audran Guerard (Lead Environment Artist), I began to design nebula skybox backgrounds for many levels in the game.
Normally building my nebula forms will take a lot of pre-production work before I can start sculpting the form as a whole. But because I wanted to be flexible with the feedback from the team, I redeveloped the process by building smaller nebula forms. This way I was able to sculpt the Skybox to the form and style they needed. I rendered the billions of particles in 3D Max using Krakatoa and composite them in After Effects. This process allowed me to deliver the skyboxes in 32 bit HDRI quality. The results are highly detailed nebula backgrounds in a 360 degree environment.
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Star Wars: Squadrons - Nebula Backgrounds
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Star Wars: Squadrons - Nebula Backgrounds

Working with EA Motive on the flight sim Star Wars: Squadrons was a dream come true! Led by the amazing Guillaume Goudreault (Senior Lighting Art Read More

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