Organic modeling of Link, protagonist of the famous video game saga "The Legend of Zelda".
The first element that was worked on was the head of the character. Later, parts such as ears and hair were added and in some cases fused to the main structure.
After finishing the head, the body was modeled in a simple way and without paying too much attention to details, since the clothes would be worked as a separate element and in the end would cover the body.
Extra items like Link's sword and shield were easy to work with compared to the character, mainly due to the rigid and inorganic structure of these tools.
Finally, the choice of materials with a "cartoon" style and the elimination of tones based on the original color palette of the character were worked on.
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